Doctor Who: The Adventure is DIY time travel on March 15, 1983
The March issue of Computer & Video Games arrived on newsstands in the early spring of 1983 like a cold wind slipping under the door of an old house you thought was safely locked. It was Issue 17, and on the cover—God help us—was Tom Baker's face, that long, watchful face of The Real Doctor Who, with the eyes that seemed to know too much, staring out from under the famous scarf as though he'd just stepped out of the shadows of a BBC corridor and into our world. The magazine smelled of fresh ink and cheap paper, the kind that yellows and brittles if you leave it too long in the attic. Kids flipped through it in ComputerLand and Waldenbooks, hearts beating a little faster because something impossible had happened. Buried inside, there it was: three full pages of BASIC code. Not a review. Not a screenshot (there were none to take). Just lines and lines of numbered statements, REMarks, GOTOs, and PRINTs that promised to summon something called Doctor Who: The Adventure onto yo...